Showing posts with label 2D animation. Show all posts
Showing posts with label 2D animation. Show all posts

Saturday, February 18, 2023

Post 521 - The Amazing Robert Kreps -

Fresh from high school and among my first students, Robert Kreps created this little masterpiece in the fall of 2004. He was secretive about its progress up to the last minute of the deadline, and I nearly throttled him because I would have had the head of the arts department witness this premiere.  He seems to be doing well with video game developer Cyan these days.  I'm very proud of this guy, and so glad to witness him jumping out of the box with this level of ability.

Mr. Kreps at LinkedIn - click here!

 And, "Krepsing"- the restoration is too large for the blog, so here's the Vimeo link: 

"Krepsing" - press here for Vimeo file



Friday, February 17, 2023

Post 519 - Item from the Archives - "The Hardanger Bonnet" (1987) by Helen James (1905-1998) and Bonnie Larson

Back when anything seemed possible, a Midland pairing of a 70-something first-time animator with a 20-something dance instructor to create an animated short on Super 8mm film seemed like any average Wednesday in Michigan.  

Helen James came to the craft via a fondness for Kandinsky and a NFB based workshop with Lotte Reiniger.  Her husband, Joe, created her A/B fullcoat editing table, and her friend Bonnie worked on the choreography and timing for the silhouette cutouts.

Frame by frame they created a short film based on a Norwegian folk tale about a troll who wanted to dance with the villagers of Hardanger.   They were deservedly proud of the outcome.  

I came upon the video that Helen gave me those many years ago and made a digital transfer before it, too, could vanish like so many impossible things.  

Bonnie has moved to unknown regions of the great west for her dance, and Helen has joined her loving husband Joe in creating celestial memories and living in those of others.

The Hardanger Bonnet - from 1987 (Vimeo link):

Link to Hardanger Bonnet





Saturday, October 29, 2022

Post 490 - International Animation Day - Celebrated a bit early in Edmore - October 23, 2022

Watching the student showreel from Central Michigan University in Mt. Pleasant:

 

"The Magician's Cat" - tribute to Georges Melies by Aris Melachroinos of Greece

 

More of that frisky feline!

 

A modest display featuring Winsor McCay

 

And only a mile away from his father's final resting place:

Lesson learned from the venue - get a better projection screen!

 

Sunday, September 11, 2022

Post 484 - Another AI Test - This Time, "Stable Diffuser" in Night Cafe

 I took this frame (#3713) from my 1999 Sfumato, "Flute Solo" -

                                        (c) 1999 Jim Middleton, The Animating Apothecary

- and ran it through "Stable Diffusion" a few times to see how its AI process performs - the interface is a bit more direct than the other programs (haven't tested to see how well it creates wood-block prints).  Shows some potential.






And a quick flip among the generated examples:

                                      (c) 2022 Jim Middleton, The Animating Apothecary
 

Then I tried it on a frame from my 2021 Sfumato, "Seule Tod."  Not a good look using Hokusai's filter (IMHO).

                                Before - (c) 2021 Jim Middleton, The Animating Apothecary

                                                                           After


And another video test:

(c) Jim Middleton, The Animating Apothecary


But onward HA!



Friday, July 22, 2022

Post 479 - Report from an Austere and Adamant Animator - ASIFA Central Retreat Newsletter - 2022

"In a Fog, Not in the Cloud"


    It’s not being a Luddite that prevents my use of the latest and greatest technology - it’s the pernicious policies invading software that no longer permit you to own a copy of a license, but rather, perpetually rent one, thereby never really having free access to your own work.  Instead, you are always relying on an ongoing fee (certainly this is the business model of certain operating system vendors who crave to poke a finger into any intellectual property deed that crosses its cloud).
    As a result, I still use Flash, Photoshop, and Sony Vegas, but only in the forms that rest upon a hard drive that hums in front of me.  Living in a fairly remote region where the internet can be woven a bit loosely, there is an additional advantage to not relying on an amorphous storage space to suddenly become inaccessible.  
    The downside is, of course, that latest and greatest “advances” aren’t always available.  The upside is I get to wonder if they’re even necessary, or if work-arounds can obtain the same results.  I should use the word “hacks” to keep current.
    So I have discovered a hack with 4K creation and rendering.
    Flash, now known as Adobe Animator, does not offer 4K in its final iteration to own, CS5.  It maxes out at a work screen resolution of 2800 x 1575, making it about 75% of a 4K.  Let’s call it a 3K (I have noticed that this version of Flash has an “Animator” menu which is very much like their current software iteration). But it can do 2800 x 1575!
    It can also render out nearly any size gif, jpg, or png sequence of files, including 3840 x 2160.  That means I can draw in “3K” and render out as 4K (3840 x 2160) (Export > export movie > jpg sequence).
    This “3K” series of images can be brought into the Photoshop CS6 (again, the last one available for outright purchase) and then adjusted for any unwanted artifacts, and saved out at 3840 x 2160 again.
    However, I have also found that my Sony Vegas 15 video software (later versions exist, but after #16 they are utterly dreadful) will import my faux 4K from Flash just fine and export at 4K resolution, and all looks well.  I use the Sony video edit product because it offers the functions of After Effects that I actually use without causing the office lights to dim.
    My final observation has been that whenever I use these three software products - Flash, Photoshop, Vegas - my hard drive just starts spinning and the internet bandwidth begins playing.  In some cases, especially with the Flash program, it seems that it is reaching out to Adobe and things quickly jam, and occasionally crash.
    Solution?  I disconnect a WiFi dongle on my “grandpa box” desktop computer when I start or continue a project and, gee whiz, things seem to work out just fine.  
    This is a work-around - sorry, hack - to be sure, and ultimately I’ll have to succumb to some online experience, but it buys me time while I explore some other open source substitutes for Flash (Krita shows some current promise) for 2D.   I’d rather use my time to complete a few ongoing projects rather than stop everything to learn which compromises to my workflow I have to accept for the sake of newness (and don’t even get me going on cars without key locks).

To summarize:
 (mainly for my benefit, on a 3x5 card near the keyboard)
4K “Hack”

1. Disconnect WiFi (it’s a distraction when drawing, anyway)
2. Draw in Flash CS5 with a workspace of 2800 x 1575
3. Export image files in batches of 100 (each one is about 1000kb) - prevents software/hardware overloads
4. Use with File > Export > Export Movie > jpg sequence (or png sequence or gif sequence)
5. Set export size of image files to 3840 x 2160 when prompted
6. Import to Photoshop or video editor (set Preferences > Edit > import 0.08 seconds for 2fps in Sony Vegas)
7. And party on!

And save ALL DRAWINGS in a safe place, multiple hard drives, archive.org, or printed out and put in a basement shoebox!!!

This bit of a tirade is not presented to slam any particular product, but, rather, the business model that obstructs aspiring animators - they need to have better access to resources that won’t present yet another hurdle to their lifelong career.  Painters don’t have to rent their canvases or acrylics, after all.



Sunday, June 06, 2021

Post 416 - The Barber Speech - evolving

 A case study in Esperanto, so to speak -

Rough lip synch test:

(c) 2021 Jim Middleton, The Animating Apothecary


Test with colors and minor edits:

(c) 2021 Jim Middleton, The Animating Apothecary

And this version, ready for some post-production effects.  Frames created in Flash CS5:

(c) 2021 Jim Middleton, The Animating Apothecary

Then he turns INTO a cookie!  And becomes lunch?
                                          (c) 2021 Jim Middleton, The Animating Apothecary

And, finally, some rough linking, no SFX yet or intercutting done:
(c) 2021 Jim Middleton, The Animating Apothecary

So what does this have to do with stampeding unicorns?   It gives one pause.....


Wednesday, May 12, 2021

Post 414 - Testing Colors - Works in Progress through May 19


 (c) 2021 Jim Middleton, The Animating Apothecary

Getting ready for render to video:
(c) 2021 Jim Middleton, The Animating Apothecary

And with some backgrounds:
(c) 2021 Jim Middleton, The Animating Apothecary

And a video version to check out some random recording from 1918:

(c) 2021 Jim Middleton, The Animating Apothecary

Other bits pending video render:
(c) 2021 Jim Middleton, The Animating Apothecary


(c) 2021 Jim Middleton, The Animating Apothecary

(c) 2021 Jim Middleton, The Animating Apothecary

(c) 2021 Jim Middleton, The Animating Apothecary