Experiment with importing, exporting, and editing - using inexpensive and outdated software, knock-off technology and wrinkled, yellowing tracing paper, because after all, I'm cheap.... an upcoming group project in the guise of an AniJam.
Version #1:
Work process:
The original image is a painting, on canvas, that has been roughed out in 3D for a 10 sequence template. This permits a right-to-left tracking shot for the project.
It was provided as an mp4, with a 1920x1080 resolution.
I wanted to make the contribution a 2D animation, so.... some work-arounds....
In keeping with my habit of doing things in the most convoluted, irrational method possible with outdated technology, I was able to dissect the animation template provided by inputting it into Sony Vegas (v14, I kept that somewhat up to date), then exporting it as sequential images in four formats (JPG, PNG, TIFF, BMP, just to have all bases covered), then importing those images into (gasp) FLASH CS3 to build a reference layer. In effect, a panning motion rotoscope.
My use of FLASH these days is not to build a "Flash Animation," but rather, to construct the animated sequences for input into Vegas or some other video editor (I have used Premiere in the past, but it went a bit wonky on its codec, a problem that has reportedly been corrected from Those Who Know Better, but I'm at a stage where my time is spent more in doing instead of twiddling....)
An additional layer atop that was created, with the intention of drawing my 3-second sequence as a test using an "Artist 12" digital tablet.
The tablet worked well, at least for the higher-resolution FLASH environment the project required. The FLASH pencil tool was used for this portion of the project.
Scribble time - about 90 minutes.
The under-neath, background later will be removed on completion, to create a "green screen" with an export of the Flash sequence as a series of 1920 x 1080 images. That'll go to the ASIFA coordinator for assembly,
And, after this, ready to collapse by 9pm, such a party animal am I!
Test #2 - first clean up
And, finally with some more detail and color:
And, some more details while experimenting with color splashing at the end:
And some more details:
And some background tests for the second sequence --
After this, time to shuffle frames, adjust timing, and do a Photoshop run on the drawings....
Well, there are ALWAYS retakes, you know....
Like this one, so Andrew Z's segment doesn't get obliterated....
Version #1:
The original image is a painting, on canvas, that has been roughed out in 3D for a 10 sequence template. This permits a right-to-left tracking shot for the project.
It was provided as an mp4, with a 1920x1080 resolution.
I wanted to make the contribution a 2D animation, so.... some work-arounds....
In keeping with my habit of doing things in the most convoluted, irrational method possible with outdated technology, I was able to dissect the animation template provided by inputting it into Sony Vegas (v14, I kept that somewhat up to date), then exporting it as sequential images in four formats (JPG, PNG, TIFF, BMP, just to have all bases covered), then importing those images into (gasp) FLASH CS3 to build a reference layer. In effect, a panning motion rotoscope.
My use of FLASH these days is not to build a "Flash Animation," but rather, to construct the animated sequences for input into Vegas or some other video editor (I have used Premiere in the past, but it went a bit wonky on its codec, a problem that has reportedly been corrected from Those Who Know Better, but I'm at a stage where my time is spent more in doing instead of twiddling....)
An additional layer atop that was created, with the intention of drawing my 3-second sequence as a test using an "Artist 12" digital tablet.
The tablet worked well, at least for the higher-resolution FLASH environment the project required. The FLASH pencil tool was used for this portion of the project.
Scribble time - about 90 minutes.
The under-neath, background later will be removed on completion, to create a "green screen" with an export of the Flash sequence as a series of 1920 x 1080 images. That'll go to the ASIFA coordinator for assembly,
And, after this, ready to collapse by 9pm, such a party animal am I!
Test #2 - first clean up
And, finally with some more detail and color:
And, some more details while experimenting with color splashing at the end:
And some more details:
And this should be "it" - 18 May, 2019
Well, there are ALWAYS retakes, you know....
Like this one, so Andrew Z's segment doesn't get obliterated....
And, for the final product, assembled by the phenomenal W. Brad Yarhouse, here is the Vimeo link to cut and paste:
https://vimeo.com/350186551
or click on the bit of linkery below!
Vimeo Link to ASIFA Central AniJam for 2019
Or a dumbed-down mp4 version that may play below:
or click on the bit of linkery below!
Vimeo Link to ASIFA Central AniJam for 2019
Or a dumbed-down mp4 version that may play below:
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