Showing posts with label #bennybugg. Show all posts
Showing posts with label #bennybugg. Show all posts

Saturday, November 07, 2026

Post 819 - Benny Stretches - Evolving segment

 Bit by bit... a Saturday morning exercise

(c) MMXXVI (2026) Jim Middleton, Animating Apothecary

Take Two - some clean-up, added detail, and manual texturing - 


(c) MMXXVI (2026) Jim Middleton, Animating Apothecary

And some extra material...

Take Four - 88 untimed frames:

Take 5 - 114 frames (still not timed)


 





 


 


 

Tuesday, October 27, 2026

Post 818 - Scribble Process on Benny's "Lyrical" conducting portion

Pencil/brush testing for poses with some rendered roughs

(c) MMXXVI (2026) Jim Middleton, Animating Apothecary

An update - 28 October 2026 - finished the "loop" I was looking for, with more sketched in frames:


 

still (c) MMXXVI (2026) Jim Middleton, Animating Apothecary

And a later update, also 28 October, just before the coffee wore off -

yeah, still (c) MMXXVI (2026) Jim Middleton, Animating Apothecary

(gettin' close!) 

 

AND - the final "blue pencil" rough in - going to let it "breathe" for a day or so and then begin the full ink up process (keeping the coloring for later to mesh with whatever backgrounds emerge in the production)


 

 



 


 

Monday, October 26, 2026

Post 817 - Benny Finally Takes His Bow

I found my initial sketches for this sequence in my old DOS 6 graphic file.  Benny has been waiting to take this bow since 2003.  The effectiveness of my new digital tablet is helping me put a bow on some long neglected projects!

(This should work into Sfumato #4 quite well - now to have Benny run amok behind the proscenium!) 

 

(c) MMXXVI (2026) Jim Middleton, Animating Apothecary