Showing posts with label animated gif. Show all posts
Showing posts with label animated gif. Show all posts

Sunday, April 16, 2023

Wednesday, February 22, 2023

Post 524 - The Splash of a Drop - 1895 - Proto Animation by A. M. Worthington

The frame-by-frame graphic rendering of the splash of a drop represents reverse engineering of an animated sequence, but is actually an animation waiting to happen - from 1895 and the Public Domain Review

 






  And, graciously assembled as an animated GIF - 



Wednesday, December 28, 2022

Post 507 - Let's Do Sumpthin' Diff'ernt - A Car!

 Taking a break from trains this afternoon...

 And put it on a road -- 

... just wingin' it at this point ...

(c) 2022 Jim Middleton, The Animating Apothecary

Thursday, October 13, 2022

Post 489 - Evolving Project - Told in GIFs!

GIFs tell the story, or at least, fit on the blog template!





 

Add a background - 

 And some detail -
(c) 2022 Jim Middleton, The Animating Apothecary

Monday, January 31, 2022

Post 453 - Early GIF for an Equally Early Pharmacology Powerpoint

In the midst of rewriting a text on basic pharmacology, I began a series of animated GIFs to demonstrate various biologic processes.  Then I ran into a few technology roadblocks on integrating the things into the PDF I was using.  Nevertheless, they did work well enough for the presentations in Open Office.  Here is the test GIF for viral replication - I was always struck how much a virus resembled the Apollo lunar landing modules.  


(cc) 2006, 2022 Jim Middleton, The Animating Apothecary


Sunday, December 27, 2020

Thursday, August 20, 2020

1971 - Trying to Merge Chaucer and Marx

I meant well.  2000 drawings later, still didn't know what it meant.  But this bit was worth saving, IMHO.
Goodbye, Mr. Marx.  I feel fortunate to have stomped on the same planet as you for 22 years.



Wednesday, April 08, 2020

Evolving Project Test GIFs



(c) 2020 Animating Apothecary
A later iteration.... (c) 2020 Animating Apothecary

And still more.... (c) 2020 Animating Apothecary

...and to the end of the initial assembly... (c) 2020 Animating Apothecary

Monster mouth test (c) 2020 Animating Apothecary

Mouth and foreground assembly test (c) 2020 Animating Apothecary

Wednesday, October 30, 2019

Wrapping Up Halloween GIFiness

Up to 14 seconds of basic animation - another few dozen sketches and it'll be ready to render into video.  Here's the ongoing GIFiness.


And another --

And the last gif version before going into "post"

Friday, October 11, 2019

The Season Approaches

V1

V1a - corrected the "catch" in the cycle - cleared the keyframe at the end of the animated symbol layer - it was saving old data:

V2 - continuing with additional layers:

V3 - nearly 6 seconds now....the suspense is killing me!

V4 - 8 seconds, my my...may get this done by Christmas...

V5 - up to 10 seconds, getting ready for the next two basic actions

Update 6 - Adjusting colors, continuing -- this is taking FOREVER


Wednesday, September 18, 2019

Coffee Playtime - Experiments in Animated GIF to mp4

Version 1 - Rough animatic (animated gif format)

Version 2 - checking timing (mp4 render in Vegas)

Version 3 - with video effects added (again, mp4, again Vegas)



Version 4 - with music edit added (mp4, Vegas)

Version 5 - just an ever-so-slight adjustment with two keyframes - this is why you make exposure sheets, kids, even for short experimental pieces....the difference is barely perceptible.

Animation using Flash CS5, output as a jpg series, imported into Vegas for edit and adjustment.

A "production note" - the background was from a quick acrylic painting of some 8 years past, quickly photographed and placed into the Flash library, before being converted to a symbol and then given an alpha adjustment. The original imported image was fairly large, even after conversion once introduced to the Flash environment.  As a result, animating even this brief piece became a challenge due to memory restrictions - things slowed down and the system crashed frequently (the laptop being used having only 8megs of RAM).  I ended up deleting the background file until everything was completed, then put it in place for the two sequences where it appears (after the explosion, I darkened it slightly and knocked it askew).
Everything was still exported as a series of about 225 jpgs, then imported as individual frames to the Sony Vegas software (now called MAGIX - Version 15 is used here, since version 16 is a real estate hog on the hard drive).




Saturday, April 07, 2018

Testing the AGPtEK light box

It's hardly a box, and it's wonderful because (a) it's cheap, and (b) it's light, and (c) it doesn't heat up and make your hands sweat when you're using it.  And it has three levels of illumination - AND it runs off your powerstrip or through the USB port on your computer.  Here's a quick test of four images into an animated GIF:


And this is just another Photoshop test, using some onionskin sketches from the 1980s... so many boxes of stuff to digitize...
from the "Benny Bugg Workout" (1988)

Wednesday, August 16, 2017

Gettin' Giffy

Some random bits of GIF, thanks to a clumsy archive and a Photoshop tutorial:

Some from the 1984 film "Alpha," originally filmed in Super 8mm and synched to "Life During Wartime" by The Talking Heads








And some from the 1982 film "Daydreams ," meant as a tribute to Winsor McCay and Little Nemo:




And one from a post-high school effort showing that loose cameras make Hitchcock tributes, ca 1973



And something from "A Cereal Symphony" of 1987:




And, in honor of the eclipse on August 18, 2017, this clip from George Melies "The Eclipse" from 1907:



And one last entry, a scene from "The Money Pit" that sums up many a Day In The Life: